How would you show that a vector is normal to a plane in 3D space?

There are 2 main methods for finding a normal vector.

  1. If you know two vectors that lie in the plane e.g. (a,b,c) and (d,e,f), we can find a normal vector by calculating the vector/cross product of (a,b,c) and (d,e,f). This works because the vector product produces a new vector perpendicular to both your starting vectors, so it must be at right angles to the plane.

  2. If on the other hand you know the Cartesian equation of a plane, which looks like (ax)+(by)+(cz)=0, then the vector (a,b,c) is a normal vector!

FK
Answered by Fionn K. Maths tutor

26734 Views

See similar Maths A Level tutors

Related Maths A Level answers

All answers ▸

Find the turning points and their nature of the graph y = x^3/3 - 7x^2/2 + 12x + 4


y=e^2x-11e^x+24 Find the stationary point, nature of the stationary point, the x-intercepts and the y-intercept (calculator allowed)


Intergrate 8x^3 + 6x^(1/2) -5 with respect to x


Outline the various ways that you can differentiate a function


We're here to help

contact us iconContact ustelephone icon+44 (0) 203 773 6020
Facebook logoInstagram logoLinkedIn logo

MyTutor is part of the IXL family of brands:

© 2026 by IXL Learning